Friday 15 March 2013

1st review


Hey guys and gals welcome to the first edition of Akuza reviews over the following weeks I'll be bringing you reviews from all across the media spectrum ranging from music, movies and games. Its not all about whats new and shiny here at akuza reviews I wanna give you the chance to get reviews on those timeless classics you may not of had a chance to watch play or listen to. 

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So this weeks review is a game that i have been waiting to be made from  when my young eyes first clamp eyes on the movie over a decade ago can you guess what it is from this memorable quote:
" They're coming outta the walls. They're coming outta the goddamn walls."yes it is of course the new game  developed by Gearbox software and published by Sega Aliens colonial marines.
Game : Alien colony marines
platform : PS3
Difficulty : ultimate bad ass

(To get the best experience from this game you need to play with the brightness slider with the marine logo not visible that's right NOT visible and on the difficulty setting ultimate bad ass, this will give you the ultimate aliens experience.)
 
On first loading up the disc you get the feeling that this game is gonna be epic on a massive scale theirs no denying that this game belongs in the alien franchise with title screen showing  the "Sulaco" ship from the aliens film floating though space with lv-426 in the background with its blue glowing atmosphere.
You start the game watching a worse for wear looking corporal hicks leaving a distress message for anyone who may pick it up. You then get into the opening cut scene where you see the marines getting ready after responding to the distress message left by hicks.
finally after a lengthy  cut-scene you finally get your hands on the legendary pulse rifle from the movie as you automatically check the clip you cant help feeling this is gonna be huge. You walk forward and open the first pressure door which leads you on to a glass walkway which connects your ship the USS Sephora to the distressed  USS sulaco. Its not more than half way across this fragile glass platform where the game kicks in, a massive explosion can be seen from the sulaco side of the walkway which sends a shockwave down the walkway throwing you to the floor as your try to recover you see a marine get smashed into the glass pain above you killing him instantly,as you regain you space feet and get back up you make your way to the Sulaco a message comes in on your intercom telling you that you have 20mins to complete your mission before the walkway collapses (despite this warning this mission is not timed) as you finally get to the Sulaco blast doors you cant help but feel whats gonna be waiting for you. check out the video
mutliplayer of this game pitches a team of marines and xenomorphs against each other in various modes. getting kills earns you xp which can be used to unlock new upgrades for you character ranging from upgrades for guns for marines to new heads for you chosen xenomorph. where you can only be your chosen customized character as the marines unless you bought the limited edition of the game like i did as the aliens you can choose from solider, spitter and lurker each with there own unique set of skills.

 I would love to say that this game has everything you could ever want from a game but i cant, the overall graphics quality of ps3 game play is shocking and takes me back to my N64 days at points landscapes are plain and no great detail has been given which is a real shame, campaign story was lacking depth and in parts felt like whole chunks where missing from the story, even playing on ultimate bad ass setting i never felt over whelmed by aliens or difficulty. If you had the pleasure and money to go to E3 to test this game or seen the video of E3 demo you must feel as i do robbed of so much. 

so quick round up of this game  overall a let down but great pick and play game with some good features, graphics and story greatly let this game down so three stars.

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